Wednesday, May 11, 2011

"Silver Lining" - newest mixed media sculpture

There are always challenges with new work.

Aesthetic challenges. (Does that look too much like an alien head?) Technical challenges. (Did this piece really take me 16 firings!?) Conceptual challenges. (How can I express the ideas in my head?)
But you've just gotta push through and make your work. What's that saying? "The answers for your next piece are always found in your last?" Or something like that.

I did finally finish up the new, experimental sculpture I was working on for the Arrowmont Instructor Exhibition. A week late (Karen, thank you for the generous extension!) but better late than never. And it arrived before the Opening. whew!

But here it is. I'm still planning on investigating this form and developing the concept, so this is really just a starting point. It's a small piece - about the size of a grapefruit. I plan to increase the scale with the next one too.

Silver Lining, Earthenware, fused and slumped glass. 4 1/2" x 6" x 4 1/2".

Here's the Artist Statement that goes along with this piece:

"It’s 3:00am. Or is it 4:00?

I was just drifting off when I heard his small cry pierce through the walls. He must be hungry again. Already? I check the clock once more, but my brain is too cloudy to register the red numbers glowing back at me. Pulling my exhausted body out of bed, I pause briefly, take a deep breath, and walk to the nursery.

We settle into our worn, green velour chair. His small head rests in the crook of my arm. I fight to keep my eyes open. My mind wanders. I am filled with anxiety and uncertainty.

Then, there’s a brief, silent pause.

He looks up at me with a tiny grin, and I can feel the silver lining."

Looking forward to the next round of challenges - personal, professional or otherwise!

Thursday, May 5, 2011

Ben Chaney - Concept Artist

Let me just take a minute here and brag about my little brother - the awesome concept artist. Yep! That's a self-portrait he did of himself as a pirate. He has a sense of humor and amazing talent.
Here's what he has to say...

"I started like so many others in this field did, growing up on three main activities: watching TV, playing video games, and drawing. Fortune blessed me with parents that tolerated the first two, and relentlessly encouraged the last one. They even went so far as to send me to the Savannah College of Art and Design for a degree in Sequential Art.
I graduated Summa Cum Laude in 2006 and then gradually made my way into the game industry, starting in Game Testing. Being a North Carolina resident at the time, I had many amazing companies to strive for nearby. My experiences at Redstorm Entertainment and Epic Games were unforgettable and invaluable, demystifying the seemingly magical process of game development. Gone forever were the illusions of "tightening up the graphics". I currently work as a Game Artist at Schell Games in Pittsburgh, PA, creating anything from concept illustrations of characters to volumes of user interface designs and assets. In such a flexible company, I've had to adapt to new challenges and adopt new skill sets on every project. It has been and continues to be an incredible experience!" -Ben Chaney

Here are a few images from his portfolio. (Yes, I am one very proud Big Sister!)

Environments - Characters -
Textures -
Personal Work -

Holy Smokes! His work blows my mind!

It's true. We were blessed with parents that completely supported our artistic pursuits. And we both know how luck we are because of this. (Thanks Mom and Dad!)

Ben loves his current job, but is looking to move away from the icebox of a place he's been calling home (aka Pittsburgh, PA). He's hoping to settle in with a great company somewhere warm; possibly even in North Carolina and closer to family.

So, if you or someone you know is looking for a creative, dedicated concept artist, look no further. Ben's your man.

You can check out more of Ben's work at
Or shoot him an email:

Meagan (aka Big Sis)